Personal fantasy PVP game for PC which I did with my partner during 2 years based on Unreal Engine 4. During this time has been mastered the entire process of creation from the sketch to final battle of 4 characters on the arena.
My part was: sketching, modelling, characters creation, weapons, assets, texturing, level design, hand paint textures, tile textures, rigging, skinning, animations, shading, creating an atmosphere, color grading, final trailer, stage direction.

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Programs used: UE4, 3ds max, Zbrush, Modo, Photoshop, Xnormal, Speed Tree, Substance painter, Substance desinger, World Machine, 3d coat, Faogen, Mari.